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| "Persona 4 Arena is a collaboration, but each side sticks to what they do best: lengthy storytelling Atlus and deep fighting mechanics Arc System Works. Little is done to blur the lines between the two, leaving a distilled representation of each."The Runeacape gameplay mechanics will Buy RS Gold appeal to hardcore fighting Runeacape game fans. "Similar to Arc System Works' BlazBlue and Guilty Gear, P4A utilizes a four-button control scheme two for your fighters and two for their Personas," Oestreicher explains. "Thumb-friendly, simultaneous button presses combined with various directions perform mechanics such as throws or sweeps. The full array of simultaneous presses are hard to remember, but P4A does a great job of getting newcomers ramped up in the included Lesson Mode."
"Casual fighting Runeacape game Runeacape players will undoubtedly struggle with mastering some of the high-level mechanics, but those fans can still have fun here," Oestreicher continues. "Mashing the A button results in an auto-combo ending in a special move, so it at least looks like you know what you're doing.""Persona 4 Arena's Runeacape gameplay, while having a few hooks for casual Runeacape players, is largely inaccessible to them," Oestreicher warns. "There's not a lot of middle ground. Mastering the mechanics of this engine involves a lot of time and effort in the training room. This Runeacape game hits a lot of the notes that catch the attention of casual and hardcore fighting Runeacape game fans, even if it won't necessarily bring them together."Joystiq's Jordan Mallory gives Persona 4 Arena 4 out of 5 stars.
"While my knowledge of Arc System Works' back catalogue is virtually all-encompassing, my know-how of the Persona series is substantially less-than, which is to say 'nonexistent,'" he admits. "What a shock it was, then, to be thrown head-first into a developed, storied world with characters I've never known and places I've never seen, only to come out the other side deeply invested and hungry for more."The DarkScape Gold game takes a visual novel approach to its story mode. "While playing, a lot of time is spent reading the majority of it, in fact," Mallory explains. "A good 95 percent of the overall story mode is spent advancing text one sentence at a time, with about 50 percent accompanied by Atlus' terrific voice acting and watching the very occasional animated cut scene. The actual fighting fills in that remaining five percent: When matches do happen, they last for only one round and can be anywhere from 20 minutes to more than an hour apart." |